Home » Anime » 2023冬Anime » Answer the Call Podcast – Star Citizen 3.24, Delays & Server Meshing w/ Red Monster

Answer the Call Podcast – Star Citizen 3.24, Delays & Server Meshing w/ Red Monster

by MOEPP



The Hosts –

RedMonster:
Youtube: @RedMonsterSC
Twitch: https://Twitch.tv/RedMonsterSC
Twitter: https://Twitter.com/RedMonsterSC

Croncy:
Youtube: @Croncy
Twitch: https://www.twitch.tv/Croncy
Twitter: https://www.twitter.com/Croncy1

SaltEMike:
Youtube: @SaltEMike
Twitch: https://Twitch.tv/SaltEMike
Twitter: https://Twitter.com/SaltEMike

0:00 Intro
2:40 3.24 name Change
7:00 Reds feelings on Cargo
9:00 Server Meshing Test
12:10 Inside Star Citizen
28:40 Xenothreat/Overdrive
40:00 Questions for the Show
59:00 TheMacCloud, 3.24 patch rename, Server Meshing, Cargo
1:22:00- Riley, Red is better than mike, 3.24 name change, Master Modes, Mines, ISC, Xenothreat, Overdrive,
1:57:50 Final Thoughts, next 3 months of SC
2:00:00 Like and Subscribe!

#StarCitizen #SaltEMike #Croncy

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26 comments

@AnswerTheCallSC 2024.06.23 - 5:50 pm

WELCOME TO THE COPIUM EPISODE! Thanks Red for filling in for Mike while he was unavailable! Hope you all enjoy!

@chaosquall1 2024.06.23 - 5:50 pm

Mike looks different today, cant quite put my finger on it.

@RicoZaid_ 2024.06.23 - 5:59 pm

3.24 claims more progress. This looks better from a historical standpoint and hides lack of progress.

@moviesandvisualfx5663 2024.06.23 - 6:01 pm

so IF SM never goes past 400 to 600 then NEVER gonna be an MMO ? they better pull a miracle as Investors can pull their cash out from next year ..worrying

@johnr3514 2024.06.23 - 6:06 pm

i just feel they are now on the deadline of you have to release simply for investors now. given their recent uk financials and seeing investors say we give you another 6 months in essence before we collect, this winter holiday this game comes out good bad or ugly. sadly.

@fffx2 2024.06.23 - 6:10 pm

End of next year for meshing will be the line at citcon…again

@junebwoi 2024.06.23 - 6:10 pm

Haven't followed enough are they on track for base building this year? I remember Chris said it was coming within 12 months of Citcon or something.

Somehow I feel that someone is gonna call me stupid for believing the head of the studio's words lol.

@patrikadolfsson121 2024.06.23 - 6:25 pm

Where did PepperMike go?

@Vioblight 2024.06.23 - 6:28 pm

Ashes of Creation Server Meshing before Star Citizen? 🤔
Hope it works for both games

@intothemindofaidan 2024.06.23 - 6:28 pm

Time to see if Answer the Call improves without Mike

@Vioblight 2024.06.23 - 6:28 pm

Ashes of Creation Server Meshing before Star Citizen? 🤔
Hope it works for both games

@chaosquall1 2024.06.23 - 6:31 pm

whats the ATC discord?

@HappyHungrySleepy23 2024.06.23 - 6:32 pm

lol sodium Mike

@basicallybroke672 2024.06.23 - 6:39 pm

if the only thing you can say about a patch change is the name is easier to say, that isn't a compliment.

@rooster1012 2024.06.23 - 6:42 pm

The 2nd sm test went great I don't know where you got your info from I was on shard 070 for hours without a server crash and so were the streamers including Astro Pub.

@ionious97 2024.06.23 - 6:44 pm

Full release will never come…

@rikturscale8205 2024.06.23 - 7:16 pm

@croncy I think you are partially correct. I think the event will pop before patch like you said, but we will "take the fight to them" by going through the Jumpgate and fight the Idris on the other side of the gate.

@IrisCorven 2024.06.23 - 7:46 pm

Overdrive had a lot of issues. I disagree with it being "Great for a group", because it ended up being WAY easier to solo most of, or two-man at best. The server missions scaled up enemy spawns based on group size – the second our group dropped down to two-man's (One in server room, one running for codes), we wiped the whole lot of them in less than 2 hours. And then the actually Incursion missions – Took an eclipse out, dropped the hammerheads, flew back to station, switched to fighter, killed the rest of the NPC's. There wasn't much incentive to group up.

@indivestor 2024.06.23 - 8:09 pm

Static server meshing working well in Pax Dei. It is slightly laggy when you cross the server boundary but it works well.

@BasslimeRex 2024.06.23 - 8:09 pm

"Everyone has had a chance to do explore the Idris"… I have tried over and over and over and over, yet every single time the mission glitches, the servers die, the missions get stuck, the ships don't appear, nobody is doing the mission, etc etc. Really annoying, and honestly a terrible experience because of it.

@GTOOtt 2024.06.23 - 8:34 pm

No mention of the current shocking state of the servers……………Do these ppl actually play the game?

@Venhili 2024.06.23 - 8:37 pm

Thanks for the episode, guys

@MrSmith123123 2024.06.23 - 8:44 pm

Great hosts, i enjoyed the positivity and change up of styles with these guys. Maybe Mike could be in Producer/Director chair sometimes to mix it up 😉

@ESC_907 2024.06.23 - 8:44 pm

MM is bad because Hornet OP? WTF is up with that take? MM is bad because we should have 6DoF in space!

@JJS563 2024.06.23 - 10:30 pm

At this point in development server meshing should be done on a weekly basis. IMO server meshing patch will be pushed and if it doesnt, then its gonna be a bad time

@twelvewingproductions7508 2024.06.23 - 11:13 pm

24:54
It already has a short range, fires slow… reloads locking your "loaded" bolt as the next thing that must be fired… so no.. they don't need "Crossbow glint". That's STUPID.
And no… not necessarily quiet as far as the kill is concerned. It should have different loadouts where it can carry explosive or even timed explosive bolts.

31:35
I have to disagree with you here… sort of. You did say it was "harder"… but I noticed even you stopped yourself short of saying it was "impossible".
So I put to you that aside from tuning the guns incorrectly.. it's basically every bit what it needs to be.
You will have what.. 10-20 people on or operating from that thing at any given time. That's hundreds of hours potentially… in prep. If they show up to do a little "diplomacy"… it needs to be basically their choice if they lose it or not. They should always be able to just "leave" unless someone shows up with… more diplomacy.
But small ships? No. Small ships can't haul around a foot of armor thickness. But the Idris can.
So the TTK on that thing should probably be half an hour or so. Like it is.

31:51
Yup… it should maneuver like a pig and it should take a great deal of skill and restraint to fly it at all. Full stick deflections… should not be rewarded with that thing.

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